![]() ![]() ![]() ![]() Note that each threat level is associated with a certain amount of event aggro that goes up at higher levels players at threat level 1 may feel little disturbance, while players at threat level 4-6 will pretty much be bombarded with zombies 100% of the time. ![]() For each threat level, players are only able to acquire an amount of lootable bosses equal to the maximum boss count of that boss level it is possible however, to fight boss groups of multiple threat levels in a single cycle to acquire more loot than normal. Yet for all their terrible powers, bosses are often the prime target of many bands of hunters, due to the possibility of looting powerful pieces of equipment from their corpses.Īcross the entire Inner City, bosses are split into 6 separate groups distinguished by a certain number, from now on referred to as "threat levels." Each threat level is associated with a limited list of possible bosses and is only capable of spawning in certain areas. These possess significantly higher durability and agility than their non-boss brethren, combined with the ability to down any survivor in as little as one to two attacks, and often will require the cooperation of multiple survivors to be taken down. Bosses are powerful, yet elusive creatures that stand tall among the rest of the zombie population, posing a significant threat to any who dares to challenge them. ![]()
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